hier die Liste der Änderungen:
Bug-Fixes:
- Fixed in the gas station the new car repair section (their textures replaced with concrete textures)
- Fixed the extreme highest light bug in the t-spawn (removed wood planes from the windows)
- Fixed the clip zone on the windows (towards the t-spawn)
- Fixed the helicopter radius angle soundscape to middle size
- Fixed the "dixi-klo" ambience
- Fixed the car repair station ambience
- Added an train on the bridge (with ladders)
- Windows in the T-Spawn are now limpid.
- Added an new billboard on the sniper spot section
- Added in the house floor an new section (apartment)
- Removed an prop in the car repair station (gas station)
- Removed an prop their lighting to the vent shaft (t-spawn)
- Edit the doors to angle open art to both directions
- If you decompile the map you see in the function Worldspawn the copyright and the author of this map, and settings for the music and the time of day PostFX
- Added support for musicpostfix in //worldspawn
- Added support for timeofday (from left 4 dead 2 an function)
- Added support for startmusiczone
- Added on same places a sparkle effect for realistic ambient. (ambience_spark)
- Complete the works with the background on the ct-spawn
Das Update erscheint morgen. Und dazu kommt ein neues YouTube Video zu morgen!
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